Difference between revisions of "Giant amoeba"

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(Giant Amoeba)
 
Line 10: Line 10:
 
|advancedspecialties=Avoider 2, Ungrabbable 2, Stealthy, Perceptive 2, Sturdy 2
 
|advancedspecialties=Avoider 2, Ungrabbable 2, Stealthy, Perceptive 2, Sturdy 2
 
|extras=Big 2
 
|extras=Big 2
|ad=4 |gd=7 |will=1
+
|ad=5 |gd=8 |will=1
 
|accuracy=1 |agility=-4 |stealth=1 |perception=3
 
|accuracy=1 |agility=-4 |stealth=1 |perception=3
 
|movement=50 meter [[land speed]] with 1 meter jump. 50 meter [[swim speed]] with -2 meter sink.
 
|movement=50 meter [[land speed]] with 1 meter jump. 50 meter [[swim speed]] with -2 meter sink.
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}}
 
}}
  
A giant amoeba has no hands, but its [[Unarmed]] attacks deal 1d6+6 Acid damage ([[Muscle]] included) and [[blinded|blind]] for 1 round per wound inflicted.  
+
A giant amoeba has no hands, but its [[Unarmed]] attacks deal 1d6+5 Acid damage ([[Muscle]] included) and [[blinded|blind]] for 1 round per wound inflicted.  
  
 
When it would become [[prone]], it instead rolls 10 meters in a random direction.
 
When it would become [[prone]], it instead rolls 10 meters in a random direction.
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|advancedspecialties=Avoider, Ungrabbable, Sturdy
 
|advancedspecialties=Avoider, Ungrabbable, Sturdy
 
|extras=Big
 
|extras=Big
|ad=4 |gd=6 |will=1
+
|ad=5 |gd=7 |will=1
 
|accuracy=1 |agility=-1 |stealth=1 |perception=0
 
|accuracy=1 |agility=-1 |stealth=1 |perception=0
 
|movement=25 meter [[land speed]] with 2 meter jump. 25 meter [[swim speed]] with -2 meter sink.
 
|movement=25 meter [[land speed]] with 2 meter jump. 25 meter [[swim speed]] with -2 meter sink.
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}}
 
}}
  
A moderate-sized amoeba has no hands, but its [[Unarmed]] attacks deal 1d6+4 Acid damage ([[Muscle]] included) and [[blinded|blind]] for 1 round per wound inflicted. When it would become [[prone]], it instead rolls 10 meters in a random direction.
+
A moderate-sized amoeba has no hands, but its [[Unarmed]] attacks deal 1d6+3 Acid damage ([[Muscle]] included) and [[blinded|blind]] for 1 round per wound inflicted. When it would become [[prone]], it instead rolls 10 meters in a random direction.
  
It also has a [[Muscle-Damage]] Acid Squirt weapon, with 70m/210m range that deals 1d6+3 Acid damage ([[Muscle]] included).
+
It also has a [[Muscle-Damage]] Acid Squirt weapon, with 70m/210m range that deals 1d6+2 Acid damage ([[Muscle]] included).
  
 
When the Moderate-Sized Amoeba would be [[dead|slain]], it splits into two Small Amoebae. With 1 round of [[concentration]] while unwounded, it can split itself into four Small Amoebae.
 
When the Moderate-Sized Amoeba would be [[dead|slain]], it splits into two Small Amoebae. With 1 round of [[concentration]] while unwounded, it can split itself into four Small Amoebae.
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|basicspecialties=Physical Evasion, Offensive, Sturdy, Brutal
 
|basicspecialties=Physical Evasion, Offensive, Sturdy, Brutal
 
|extras=Destructive 2
 
|extras=Destructive 2
|ad=4 |gd=4 |will=0
+
|ad=5 |gd=5 |will=0
 
|accuracy=1 |agility=2 |stealth=1 |perception=0
 
|accuracy=1 |agility=2 |stealth=1 |perception=0
 
|movement=50 meter [[land speed]] with 4 meter jump. 50 meter [[swim speed]] with -2 meter sink.
 
|movement=50 meter [[land speed]] with 4 meter jump. 50 meter [[swim speed]] with -2 meter sink.
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}}
 
}}
  
A small amoeba has no hands, but its [[Unarmed]] attacks deal 1d6+1 Acid damage ([[Muscle]] included). When it would become [[prone]], it instead rolls 10 meters in a random direction.
+
A small amoeba has no hands, but its [[Unarmed]] attacks deal 1d6 Acid damage ([[Muscle]] included). When it would become [[prone]], it instead rolls 10 meters in a random direction.
  
 
As a [[standard action]], the small amoeba can [[fling]] itself up to 240 meters.
 
As a [[standard action]], the small amoeba can [[fling]] itself up to 240 meters.
  
 
If they each take a [[standard action]], four touching Small Amoebae can combine into a Moderate-Sized Amoeba.
 
If they each take a [[standard action]], four touching Small Amoebae can combine into a Moderate-Sized Amoeba.

Latest revision as of 19:01, 23 June 2024

Giant Amoeba

Giant Amoeba.jpg

A giant amoeba is an amorphous blob.

Giant Amoebae are quite smart, but can only speak Machine languages. Smaller amoebae are progressively less intelligent.

Giant Amoeba
Paragon   —   160 points
AD  5     GD 8     Will 1     HP  5     Toughness 7
Muscle 5     Accuracy  1     Save DC 4     Magic Power 0
Stealth 1     Perception 3     Agility -4
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  50 meter land speed with 1 meter jump. 50 meter swim speed with -2 meter sink.
Size  4 meters     Reach 2.25 meters
Carrying Capacity 320 kilograms      Weight 5440 Kilograms
Basic Specialties  Physical Evasion, Stubborn, Offensive, Sturdy, Brutal
Advanced Specialties  Avoider 2, Ungrabbable 2, Stealthy, Perceptive 2, Sturdy 2
Extras  Big 2

A giant amoeba has no hands, but its Unarmed attacks deal 1d6+5 Acid damage (Muscle included) and blind for 1 round per wound inflicted.

When it would become prone, it instead rolls 10 meters in a random direction.

Any creature it grapples is also squeezed, and takes 1 automatic Unarmed hit each round.

When the Giant Amoeba would be slain, it splits into two Moderate-Sized Amoebae. With 1 round of concentration while unwounded, it can split itself into four Moderate-Sized Amoebae.


Moderate-Sized Amoeba
Elite   —   40 points
AD  5     GD 7     Will 1     HP  3     Toughness 6
Muscle 3     Accuracy  1     Save DC 4     Magic Power 0
Stealth 1     Perception 0     Agility -1
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  25 meter land speed with 2 meter jump. 25 meter swim speed with -2 meter sink.
Size  3 meters     Reach 1.84 meters
Carrying Capacity 80 kilograms      Weight 1360 Kilograms
Basic Specialties  Physical Evasion, Stubborn, Offensive, Sturdy, Brutal
Advanced Specialties  Avoider, Ungrabbable, Sturdy
Extras  Big

A moderate-sized amoeba has no hands, but its Unarmed attacks deal 1d6+3 Acid damage (Muscle included) and blind for 1 round per wound inflicted. When it would become prone, it instead rolls 10 meters in a random direction.

It also has a Muscle-Damage Acid Squirt weapon, with 70m/210m range that deals 1d6+2 Acid damage (Muscle included).

When the Moderate-Sized Amoeba would be slain, it splits into two Small Amoebae. With 1 round of concentration while unwounded, it can split itself into four Small Amoebae.

If they each take a standard action, four touching Moderate-Sized Amoebae can combine into a Giant Amoeba.


Small Amoeba
Common   —   10 points
AD  5     GD 5     Will 0     HP  1     Toughness 5
Muscle 1     Accuracy  1     Save DC 4     Magic Power 0
Stealth 1     Perception 0     Agility 2
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  50 meter land speed with 4 meter jump. 50 meter swim speed with -2 meter sink.
Size  2 meters     Reach 1.5 meters
Carrying Capacity 20 kilograms      Weight 340 Kilograms
Basic Specialties  Physical Evasion, Offensive, Sturdy, Brutal
Extras  Destructive 2

A small amoeba has no hands, but its Unarmed attacks deal 1d6 Acid damage (Muscle included). When it would become prone, it instead rolls 10 meters in a random direction.

As a standard action, the small amoeba can fling itself up to 240 meters.

If they each take a standard action, four touching Small Amoebae can combine into a Moderate-Sized Amoeba.