Difference between revisions of "Animate whip"
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Foxwarrior (Talk | contribs) (Created page with "{{Gear |name=Animate Whip |itemtype=Weapon |weight=1 Kilogram |damage=1d6+1 Physical |effect1=The Animate Whip can be used to grapple. It can be commanded to...") |
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|name=Animate Whip | |name=Animate Whip | ||
|itemtype=Weapon | |itemtype=Weapon | ||
− | |weight=1 [[Kilograms|Kilogram]] | + | |points=2 |weight=1 [[Kilograms|Kilogram]] |
− | |damage=1d6 | + | |descriptors=[ [[Muscle-Damage]] ] |
+ | |damage=1d6-1 Physical | ||
|effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check. | |effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check. | ||
− | |handedness=The Animate Whip can be wielded in one or two hands. | + | |handedness=The Animate Whip can be wielded in one hand, or two hands for +1 Damage. |
− | |special=The Animate Whip | + | |special=The Animate Whip increases the wielder's reach by 1 meter. |
+ | }} |
Latest revision as of 20:13, 23 June 2024
Animate Whip Weapon
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[ Muscle-Damage ] | |
Coins 20 Weight 1 Kilogram
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Damage: 1d6-1 Physical | |
Handedness: The Animate Whip can be wielded in one hand, or two hands for +1 Damage. | |
Effects: The Animate Whip can be used to grapple. It can be commanded to Tie Up with or without the owner holding it, and does so with a +3 Attack roll and a +6 Items check. | |
Special: The Animate Whip increases the wielder's reach by 1 meter. |