Difference between revisions of "Chronic fading disease"
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− | {{Ailment | + | {{Image|Chronic Fading Disease|300px}}{{Ailment |
|name=Chronic Fading Disease |ailmenttype=Disease | |name=Chronic Fading Disease |ailmenttype=Disease | ||
|fluff=A chronological disease. | |fluff=A chronological disease. | ||
|attacktype=GD | |attacktype=GD | ||
− | |attackstrength=+ | + | |attackstrength=+1 |
− | |delay=It acts | + | |delay=It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature. |
|initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect. | |initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect. | ||
|repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. | |repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. |
Latest revision as of 22:29, 15 February 2018
Chronic Fading Disease Disease
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A chronological disease. | |
Weight/Dose N/A
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GD Attack: +1 | |
Delay: It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature. | |
Initial Effect: Every five rounds (victim time), the victim disappears from existence as per time skip for 1 round. This is a [ Time ] effect. | |
Repeat: Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. | |
Cure Difficulty: 2 | |
Targets: Any creature. |