Difference between revisions of "Fireball"

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(this one's going places)
 
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|action=Remain perfectly still
 
|action=Remain perfectly still
 
|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
|target=A 5 meter radius [[blast]] to which you have line of sight within 300 meters.
+
|descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ]
|effect=All creatures and unattended objects suffer a ranged attack from the center of the blast against [[AD]], for 1d6+1 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]].
+
|target=A 5 meter radius [[blast]] to which you have [[line of sight]] within 300 meters.
|uniqueboosts=''Scorched Earth (+1 Tier):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage.
+
|effect=All creatures and unattended objects suffer an attack against [[AD]] for 1d6-1 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]].
 +
 
 +
The explosion is audible from 1000 meters away.
 +
|uniqueboosts=''Fire Column (+0 Tiers):'' The area also extends to a 10 meter [[spray]] going directly upwards from the [[blast]] region.
 +
''Scorched Earth (+1 Tier, {{Icon|Green}}):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage.
 +
 
 +
''Stormball (+1 Tier, {{Icon|Blue}}):'' The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things [[on fire]]). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack.
 +
 
 
''Magmatize (+2 Tiers):'' After one round, all unattended objects within 5 meters of the center of the [[blast]] become [[lava]].
 
''Magmatize (+2 Tiers):'' After one round, all unattended objects within 5 meters of the center of the [[blast]] become [[lava]].
 +
 +
''Charged (+2 Tiers):'' To finish casting the Fireball, you have to take another [[standard action|Standard Action]] to cast it before the end of your next turn. The Fireball's [[Blast]] increases by 10 meters, it gets +4 [[Demolition]], and it deals +1 Damage.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Latest revision as of 19:45, 23 June 2024

OrangeGem.png Fireball
Elite
Beams of fire erupt from your eyes, causing an explosion at the place you are looking.
[ Magic-Damage ], [ Muscle-Area ]
Target: A 5 meter radius blast to which you have line of sight within 300 meters.
Effect: All creatures and unattended objects suffer an attack against AD for 1d6-1 Heat Damage. Creatures and objects wounded by this attack are lit on fire.

The explosion is audible from 1000 meters away.

Unique Boosts: Fire Column (+0 Tiers): The area also extends to a 10 meter spray going directly upwards from the blast region.

Scorched Earth (+1 Tier, Viridian.png): The parts of objects that are destroyed by the Fireball become toxic waste. The Fireball deals +1 Damage.

Stormball (+1 Tier, AnimatedCerulean.png): The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things on fire). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack.

Magmatize (+2 Tiers): After one round, all unattended objects within 5 meters of the center of the blast become lava.

Charged (+2 Tiers): To finish casting the Fireball, you have to take another Standard Action to cast it before the end of your next turn. The Fireball's Blast increases by 10 meters, it gets +4 Demolition, and it deals +1 Damage.