Difference between revisions of "Fireball"
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|casttime=[[Standard action|Standard Action]] | |casttime=[[Standard action|Standard Action]] | ||
|descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ] | |descriptors=[ [[Magic-Damage]] ], [ [[Muscle-Area]] ] | ||
− | |target=A 5 meter radius [[blast]] to which you have line of sight within 300 meters. | + | |target=A 5 meter radius [[blast]] to which you have [[line of sight]] within 300 meters. |
− | |effect=All creatures and unattended objects suffer an attack against [[AD]] for 1d6 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]]. | + | |effect=All creatures and unattended objects suffer an attack against [[AD]] for 1d6-1 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]]. |
+ | |||
+ | The explosion is audible from 1000 meters away. | ||
|uniqueboosts=''Fire Column (+0 Tiers):'' The area also extends to a 10 meter [[spray]] going directly upwards from the [[blast]] region. | |uniqueboosts=''Fire Column (+0 Tiers):'' The area also extends to a 10 meter [[spray]] going directly upwards from the [[blast]] region. | ||
''Scorched Earth (+1 Tier, {{Icon|Green}}):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage. | ''Scorched Earth (+1 Tier, {{Icon|Green}}):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage. |
Latest revision as of 19:45, 23 June 2024
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Beams of fire erupt from your eyes, causing an explosion at the place you are looking. | |
[ Magic-Damage ], [ Muscle-Area ] | |
Target: A 5 meter radius blast to which you have line of sight within 300 meters. | |
Effect: All creatures and unattended objects suffer an attack against AD for 1d6-1 Heat Damage. Creatures and objects wounded by this attack are lit on fire.
The explosion is audible from 1000 meters away. | |
Unique Boosts: Fire Column (+0 Tiers): The area also extends to a 10 meter spray going directly upwards from the blast region.
Scorched Earth (+1 Tier, Stormball (+1 Tier, Magmatize (+2 Tiers): After one round, all unattended objects within 5 meters of the center of the blast become lava. Charged (+2 Tiers): To finish casting the Fireball, you have to take another Standard Action to cast it before the end of your next turn. The Fireball's Blast increases by 10 meters, it gets +4 Demolition, and it deals +1 Damage. |