Difference between revisions of "Missile bracket"
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− | {{Gear | + | {{Image|Missile Bracket|350px}}{{Gear |
− | |name= | + | |name=Missile Bracket |
|itemtype=Weapon | |itemtype=Weapon | ||
− | |damage=1d6+ | + | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] |
− | |points= | + | |damage=1d6+9 Physical |
− | |range=100m/300m/1500m/ | + | |demolition=8 |
− | | | + | |points=15 |weight=20 [[Kilograms]] |
− | |handedness=Reloading requires two hands | + | |range=100m/300m/1500m/30000m |
− | |ammunition=A large missile weighs | + | |siegereload=20 Kilograms |
− | |effect1= | + | |handedness=Reloading requires two hands. |
− | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue | + | |ammunition=A large missile weighs 20 [[Kilograms]] and is worth 200 coins. |
− | | | + | |effect1=After the missile strikes, it detonates. |
+ | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | ||
+ | |warhead=8 [[Kilograms]] | ||
}} | }} |
Latest revision as of 20:18, 23 June 2024
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Missile Bracket Weapon
| |
[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 150 Weight 20 Kilograms
| |
Damage: 1d6+9 Physical | |
Demolition: 8 | |
Range: 100m/300m/1500m/30000m | |
Incremental Reload: 20 Kilograms | |
Ammunition: A large missile weighs 20 Kilograms and is worth 200 coins. | |
Handedness: Reloading requires two hands. | |
Effects: After the missile strikes, it detonates. | |
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |
Warhead: 8 Kilograms |