Difference between revisions of "Missile bracket"

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(ICBMing is all about the smooth ride)
 
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|itemtype=Weapon
 
|itemtype=Weapon
 
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
 
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d8+7 Physical
+
|damage=1d6+9 Physical
 +
|demolition=8
 
|points=15 |weight=20 [[Kilograms]]
 
|points=15 |weight=20 [[Kilograms]]
 
|range=100m/300m/1500m/30000m
 
|range=100m/300m/1500m/30000m
|siegereload=100 Kilograms
+
|siegereload=20 Kilograms
 
|handedness=Reloading requires two hands.
 
|handedness=Reloading requires two hands.
|ammunition=A large missile weighs 25 [[Kilograms]] and is worth 25 points.
+
|ammunition=A large missile weighs 20 [[Kilograms]] and is worth 200 coins.
|effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center.
+
|effect1=After the missile strikes, it detonates.
 
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
 
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
|supersize=''Cruise Missile:'' The Missile Bracket's fourth range and all further ranges are doubled, and its blast increases by 5 meters. If it gets to an altitude with 0.1 atmospheres or less (15000m altitude), it can spend rounds cruising along, moving at its full speed in a straight line without counting the distance traveled towards its maximum range. On rounds spent cruising in this way, its [[Accuracy]] if it ends up hitting anything is only -4.
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|warhead=8 [[Kilograms]]
 
}}
 
}}

Latest revision as of 20:18, 23 June 2024

Missile Bracket.png
Missile Bracket
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 20 Kilograms
Damage: 1d6+9 Physical
Demolition: 8
Range: 100m/300m/1500m/30000m
Incremental Reload: 20 Kilograms
Ammunition: A large missile weighs 20 Kilograms and is worth 200 coins.
Handedness: Reloading requires two hands.
Effects: After the missile strikes, it detonates.
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
Warhead: 8 Kilograms