Difference between revisions of "Boneshooter"
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|handedness=The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa. | |handedness=The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa. | ||
|ammunition=None | |ammunition=None | ||
− | |special=The Boneshooter cannot be fired without a white gem. | + | |special=The Boneshooter cannot be fired without a white gem. The Boneshooter is a [[Piercing]] weapon. |
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] |
Revision as of 06:32, 3 June 2013
Boneshooter Magic Weapon
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This crossbow is lacking some necessary parts; like a place to put the bolt. It can be strapped onto an arm. | |
Value 300 copper copper Weight 1 kilogram
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Damage: 1d6+2 Physical | |
Range: 30m/200m | |
Reload Time: No Action | |
Handedness: The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa. | |
Ammunition: None | |
Effects: The Boneshooter grows and propels the wielder's arm bones. This inflicts a wound on the wielder every time it is fired. | |
Special: The Boneshooter cannot be fired without a white gem. The Boneshooter is a Piercing weapon. |