Difference between revisions of "Railgun"
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|itemtype=Weapon | |itemtype=Weapon | ||
|descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ] | |descriptors=[ [[Heavy]] ], [ [[Piercing]] ], [ [[Loud|Loud 4000 meters]] ], [ [[Trigger Grip]] ] | ||
− | |damage=1d6+ | + | |damage=1d6+7 Physical |
|demolition=15 | |demolition=15 | ||
|points=220 |weight=3500 [[Kilograms]] | |points=220 |weight=3500 [[Kilograms]] |
Latest revision as of 20:21, 23 June 2024
Railgun Weapon
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[ Heavy ], [ Piercing ], [ Loud 4000 meters ], [ Trigger Grip ] | |
Coins 2200 Weight 3500 Kilograms
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Damage: 1d6+7 Physical | |
Demolition: 15 | |
Range: 120m/1000m/30000m | |
Reload Time: Standard Action | |
Ammunition: A round weighs 50 Kilograms, and each attack also costs 3 power. | |
Handedness: Reloading uses two hands. | |
Effects: Shells fired travel at a rate of 37500 meters per round. | |
Supersize: Supercooling: The railgun is no longer Heavy, and it deals +1 damage.
Car Launcher: The railgun can launch vehicles and metallic creatures weighing up to 10 times as much as a normal projectile, at targets up to 15000 meters away. They travel only 3000 meters per round. The vehicle or creature takes fall damage when it lands. The railgun deals +1 damage. |