Difference between revisions of "Leonatrix"

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(Advancement)
(Leonatrix)
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|basicspecialties=Physical Evasion, Offensive, Powerful, Brutal, Sturdy
 
|basicspecialties=Physical Evasion, Offensive, Powerful, Brutal, Sturdy
 
|extras=Big
 
|extras=Big
|ad=3 |gd=4 |will=0
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|ad=4 |gd=5 |will=0
 
|accuracy=1 |agility=0 |stealth=1 |perception=0
 
|accuracy=1 |agility=0 |stealth=1 |perception=0
 
|movement=30 meter [[land speed]] with 8 meter jump. 20 meter [[swim speed]] with 5 meter sink.
 
|movement=30 meter [[land speed]] with 8 meter jump. 20 meter [[swim speed]] with 5 meter sink.
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}}
 
}}
  
A Leonatrix's [[unarmed]] attacks deal 1d6+1 damage and an additional +1 damage when charging ([[Muscle]] included).
+
A Leonatrix's [[unarmed]] attacks deal 1d6 damage and an additional +1 damage when charging ([[Muscle]] included).
  
As a [[standard action]], it can let loose a powerful roar, that deals 1d6 Sonic damage to creatures within 10 meters ([[Magic Power]] included); wounded creatures find the Leonatrix [[fight or flight|Frightening]].
+
As a [[standard action]], it can let loose a powerful roar, that deals 1d6-1 Sonic damage to creatures within 10 meters ([[Magic Power]] included); wounded creatures find the Leonatrix [[fight or flight|Frightening]].
  
 
===== Advancement =====
 
===== Advancement =====

Revision as of 18:53, 23 June 2024

Leonatrix

Leonatrix.jpg

This is a big cat with soft gradients in fur color from tan to blue.

Leonatrices are moderately smart, but can only speak Feline languages.

Leonatrix
Common   —   20 points
AD  4     GD 5     Will 0     HP  1     Toughness 6
Muscle 3     Accuracy  1     Save DC 4     Magic Power 1
Stealth 1     Perception 0     Agility 0
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Blue ]
Movement  30 meter land speed with 8 meter jump. 20 meter swim speed with 5 meter sink.
Size  2 meters     Reach 1.5 meters
Carrying Capacity 80 kilograms      Weight 450 Kilograms
Basic Specialties  Physical Evasion, Offensive, Powerful, Brutal, Sturdy
Extras  Big

A Leonatrix's unarmed attacks deal 1d6 damage and an additional +1 damage when charging (Muscle included).

As a standard action, it can let loose a powerful roar, that deals 1d6-1 Sonic damage to creatures within 10 meters (Magic Power included); wounded creatures find the Leonatrix Frightening.

Advancement

If it gets either of the following advancements, the Leonatrix becomes Elite tier (giving it +1 HP).

Leonarch (15 points): The Leonarch gains the power to control clouds: with 8 hours of concentration, it can create or remove clouds from the sky up to 20 kilometers away, or cause clouds in the area to rain lightly for 8 hours or heavily for 1 hour. It gains three Advanced Specialties.

Blood Bind (5 points): When the Leonatrix successfully wounds a [ Blooded ] creature with an unarmed attack, the Leonatrix can locate that creature at any distance for the next 5 minutes. It gains an Advanced Specialty.