Difference between revisions of "Missile bracket"
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Foxwarrior (Talk | contribs) m (Foxwarrior moved page Large missile bracket to Missile bracket without leaving a redirect: Shrinkage) |
Foxwarrior (Talk | contribs) (ICBMing is all about the smooth ride) |
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|ammunition=A large missile weighs 25 [[Kilograms]] and is worth 25 points. | |ammunition=A large missile weighs 25 [[Kilograms]] and is worth 25 points. | ||
|effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center. | |effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center. | ||
− | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue | + | |effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. |
− | |supersize='' | + | |supersize=''Cruise Missile:'' The Missile Bracket's fourth range and all further ranges are doubled, and its blast increases by 5 meters. If it gets to an altitude with 0.1 atmospheres or less (15000m altitude), it can spend rounds cruising along, moving at its full speed in a straight line without counting the distance traveled towards its maximum range. On rounds spent cruising in this way, its [[Accuracy]] if it ends up hitting anything is only -4. |
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Revision as of 10:13, 19 February 2015
Missile Bracket Weapon
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[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 150 Weight 20 Kilograms
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Damage: 1d8+7 Physical | |
Range: 100m/300m/1500m/30000m | |
Incremental Reload: 100 Kilograms | |
Ammunition: A large missile weighs 25 Kilograms and is worth 25 points. | |
Handedness: Reloading requires two hands. | |
Effects: The large missile attacks all targets in a 10 meter radius blast. It deals +10 damage to the target in the center. | |
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary. | |
Supersize: Cruise Missile: The Missile Bracket's fourth range and all further ranges are doubled, and its blast increases by 5 meters. If it gets to an altitude with 0.1 atmospheres or less (15000m altitude), it can spend rounds cruising along, moving at its full speed in a straight line without counting the distance traveled towards its maximum range. On rounds spent cruising in this way, its Accuracy if it ends up hitting anything is only -4. |