Difference between revisions of "Recoil compensator"
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|adf=5 |gdf=4 |willf=0 | |adf=5 |gdf=4 |willf=0 | ||
|attackf=7 |perceptionf=2 | |attackf=7 |perceptionf=2 | ||
− | |bonus1=When you [[aim]], you may spend 1 [[Power]] to have the bonus to [[ | + | |bonus1=When you [[aim]], you may spend 1 [[Power]] to have the bonus to [[Accuracy]] apply to every attack you make until your next turn. |
|bonus2=By spending 2 [[Power]], you may make [[Heavy]] weapon non-[[Heavy]] for the next attack it makes this round. The [[Power]] cost increases by 2 each time you use this ability in a round. | |bonus2=By spending 2 [[Power]], you may make [[Heavy]] weapon non-[[Heavy]] for the next attack it makes this round. The [[Power]] cost increases by 2 each time you use this ability in a round. | ||
}} | }} |
Revision as of 03:52, 1 April 2014
Recoil Compensator Paragon Tier Augment
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Bonuses: | |
♦ When you aim, you may spend 1 Power to have the bonus to Accuracy apply to every attack you make until your next turn. | |
♦ By spending 2 Power, you may make Heavy weapon non-Heavy for the next attack it makes this round. The Power cost increases by 2 each time you use this ability in a round. |