Difference between revisions of "Spell extender"
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|name=Spell Extender | |name=Spell Extender | ||
|tier=Elite | |tier=Elite | ||
− | |prerequisites=[[ | + | |prerequisites=[[Adept]] |
|bonus1=When some effect of a spell you cast would end after functioning continuously for 1 round or more, you may expend another charge of its tier to keep it going for another round. This can let you keep spells functioning as though they were bound after you have [[bound|unbound]] them. ''With [[Slow]], for example, you could make it last for more than 3 rounds, or you could delay an instance of damage or movement to an object beyond the listed 1 round period.'' | |bonus1=When some effect of a spell you cast would end after functioning continuously for 1 round or more, you may expend another charge of its tier to keep it going for another round. This can let you keep spells functioning as though they were bound after you have [[bound|unbound]] them. ''With [[Slow]], for example, you could make it last for more than 3 rounds, or you could delay an instance of damage or movement to an object beyond the listed 1 round period.'' | ||
− | |bonus2=You gain one | + | |bonus2=You gain one Elite charge. |
}} | }} |
Revision as of 23:30, 15 February 2018
Spell Extender Elite Tier Expertise
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Prerequisites Adept | |
Bonuses: | |
♦ When some effect of a spell you cast would end after functioning continuously for 1 round or more, you may expend another charge of its tier to keep it going for another round. This can let you keep spells functioning as though they were bound after you have unbound them. With Slow, for example, you could make it last for more than 3 rounds, or you could delay an instance of damage or movement to an object beyond the listed 1 round period. | |
♦ You gain one Elite charge. |