Difference between revisions of "Boneshooter"
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|value=300 |weight=1 kilogram | |value=300 |weight=1 kilogram | ||
|descriptors=[ [[Magic-Damage]] ], [ [[Piercing]] ] | |descriptors=[ [[Magic-Damage]] ], [ [[Piercing]] ] | ||
− | |damage=1d6+ | + | |damage=1d6+1 Physical |
|range=70m/200m | |range=70m/200m | ||
|reload=No Action | |reload=No Action |
Latest revision as of 19:19, 23 June 2024
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Boneshooter Magic Weapon
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This crossbow is lacking some necessary parts, like a place to put the bolt. It can be strapped onto an arm. | |
[ Magic-Damage ], [ Piercing ] | |
Value 300 copper Weight 1 kilogram
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Damage: 1d6+1 Physical | |
Range: 70m/200m | |
Reload Time: No Action | |
Handedness: The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa. | |
Ammunition: None | |
Effects: ![]() | |
Special: The Boneshooter cannot be fired without a white gem. |