Difference between revisions of "Oil cauldron"
From Gempunks
Foxwarrior (Talk | contribs) m (8 revisions imported) |
Foxwarrior (Talk | contribs) |
||
Line 6: | Line 6: | ||
|weight=120 kilograms | |weight=120 kilograms | ||
|descriptors=[ [[Heavy]] ] | |descriptors=[ [[Heavy]] ] | ||
− | |damage=1d6+ | + | |damage=1d6+3 Heat |
|siegereload=200 kilograms. Once full, it then takes four rounds for the oil to heat up. | |siegereload=200 kilograms. Once full, it then takes four rounds for the oil to heat up. | ||
|handedness=Oil cauldrons are too awkward to be used effectively in one hand. Refilling only takes one hand, though. | |handedness=Oil cauldrons are too awkward to be used effectively in one hand. Refilling only takes one hand, though. | ||
|ammunition=200 kilograms of oil is sufficient for one attack. | |ammunition=200 kilograms of oil is sufficient for one attack. | ||
− | |effect1=The oil fills a 1 meter radius cylinder, downwards from wherever it is tipped. Creatures and unattended objects that are hit by it take another 1d6+ | + | |effect1=The oil fills a 1 meter radius cylinder, downwards from wherever it is tipped. Creatures and unattended objects that are hit by it take another 1d6+2 damage at the ends of their next turns. Creatures not hit by it still take 1d6-2 Heat damage at the ends of their next turns. |
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] |
Latest revision as of 19:29, 23 June 2024
Oil Cauldron Weapon
| |
This is a large pot. | |
[ Heavy ] | |
Value 150 copper Weight 120 kilograms
| |
Damage: 1d6+3 Heat | |
Incremental Reload: 200 kilograms. Once full, it then takes four rounds for the oil to heat up. | |
Handedness: Oil cauldrons are too awkward to be used effectively in one hand. Refilling only takes one hand, though. | |
Ammunition: 200 kilograms of oil is sufficient for one attack. | |
Effects: The oil fills a 1 meter radius cylinder, downwards from wherever it is tipped. Creatures and unattended objects that are hit by it take another 1d6+2 damage at the ends of their next turns. Creatures not hit by it still take 1d6-2 Heat damage at the ends of their next turns. |