Difference between revisions of "Extruder"
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) |
||
Line 8: | Line 8: | ||
|name=Extruder |points=65 |tier=Paragon | |name=Extruder |points=65 |tier=Paragon | ||
|descriptors=[ [[Bony]] ], [ [[Undead]] ], [ [[White]] ] | |descriptors=[ [[Bony]] ], [ [[Undead]] ], [ [[White]] ] | ||
− | |basicspecialties=Avoider, Defensive, Offensive, | + | |basicspecialties=Avoider, Defensive, Offensive, Brutal, Sturdy |
− | |advancedspecialties=Avoider 2, Ungrabbable, Determined, Aggressive | + | |advancedspecialties=Avoider 2, Ungrabbable, Determined, Aggressive 2, Stealthy, Perceptive, Sturdy, Energetic, Super-Aggressive |
|fearresponse=Frenzy | |fearresponse=Frenzy | ||
|ad=9 |gd=8 |will=1 | |ad=9 |gd=8 |will=1 | ||
− | |accuracy= | + | |accuracy=3 |agility=0 |stealth=1 |perception=2 |
− | |movement= | + | |movement=31 meter [[land speed]] with 2 meter jump. 11 meter [[burrow speed]]. 31 meter [[swim speed]] with 5 meter sink. |
|hp=2 |toughness=5 | |hp=2 |toughness=5 | ||
− | + | |savedc=7 |magic=0 |strongman=2 | |
− | |size=1 meters |reach=3 meters | + | |size=1 meters |reach=3 meters |weight=30 [[Kilograms]] |
}} | }} | ||
− | The extruder has only one "hand", but deals 1d6+ | + | The extruder has only one "hand", but deals 1d6+3 damage with [[unarmed]] attacks ([[Strongman]] included), and when it successfully wounds a creature with an [[unarmed]] attack, that creature takes another 1d6+5 damage ([[Strongman]] included) at the beginning of its next turn from growing bones, as it is held in place until someone can shatter the (now detritus) bones holding it steady (Toughness 4, 1 HP). |
===== Advancement ===== | ===== Advancement ===== | ||
− | '''Greater Ribcage (50 points):''' The Extruder gets +3 meters to reach, and its rib-growing can maintain a height of up to 4 meters. Wounded creatures take another 1d6+ | + | '''Greater Ribcage (50 points):''' The Extruder gets +3 meters to reach, and its rib-growing can maintain a height of up to 4 meters. Wounded creatures take another 1d6+5 damage ([[Strongman]] included) at the beginning of each of their turns spent held in place, not only the first one. It gains four [[Advanced Specialties]]. |
'''Wormholes (50 points):''' As a [[minor action]], the Extruder can create an [[extradimensional space]] with two entry points on surfaces the Extruder can visualize within 8 meters. If the Extruder imagines a surface where there isn't one, the action is wasted. The entry points are barely wide enough for the Extruder (0.2 meters). The interior of the [[extradimensional space]] is 5 meters deep, and the Volume Ratio is 100. The space is dispelled when the Extruder creates a new one. It gains four [[Advanced Specialties]] and becomes [ [[Purple]] ]. | '''Wormholes (50 points):''' As a [[minor action]], the Extruder can create an [[extradimensional space]] with two entry points on surfaces the Extruder can visualize within 8 meters. If the Extruder imagines a surface where there isn't one, the action is wasted. The entry points are barely wide enough for the Extruder (0.2 meters). The interior of the [[extradimensional space]] is 5 meters deep, and the Volume Ratio is 100. The space is dispelled when the Extruder creates a new one. It gains four [[Advanced Specialties]] and becomes [ [[Purple]] ]. |
Revision as of 06:56, 29 January 2015
Extruder
The extruder is a ribcage and a tail. It moves by growing ribs from its spine and adding to its tail to maintain a height of up to 2 meters off the ground; this holds it in place well enough that it can travel up walls and ceilings. Only the tail part is actually part of the creature; the remainder of the ribcage is merely detritus.
Extruders live on a diet of bones. Extruders are not particularly smart, and cannot speak. Extruders get -1 to Perception in bright light.
Extruder Paragon — 65 points
| |
AD 9 GD 8 Will 1 HP 2 Toughness 5 | |
Accuracy 3 Save DC 7 Magic Power 0 | |
Stealth 1 Perception 2 Agility 0 | |
Fear Response Frenzy | |
Descriptors [ Bony ], [ Undead ], [ White ] | |
Movement 31 meter land speed with 2 meter jump. 11 meter burrow speed. 31 meter swim speed with 5 meter sink. | |
Size 1 meters Reach 3 meters | |
Weight 30 Kilograms | |
Basic Specialties Avoider, Defensive, Offensive, Brutal, Sturdy | |
Advanced Specialties Avoider 2, Ungrabbable, Determined, Aggressive 2, Stealthy, Perceptive, Sturdy, Energetic, Super-Aggressive |
The extruder has only one "hand", but deals 1d6+3 damage with unarmed attacks (Strongman included), and when it successfully wounds a creature with an unarmed attack, that creature takes another 1d6+5 damage (Strongman included) at the beginning of its next turn from growing bones, as it is held in place until someone can shatter the (now detritus) bones holding it steady (Toughness 4, 1 HP).
Advancement
Greater Ribcage (50 points): The Extruder gets +3 meters to reach, and its rib-growing can maintain a height of up to 4 meters. Wounded creatures take another 1d6+5 damage (Strongman included) at the beginning of each of their turns spent held in place, not only the first one. It gains four Advanced Specialties.
Wormholes (50 points): As a minor action, the Extruder can create an extradimensional space with two entry points on surfaces the Extruder can visualize within 8 meters. If the Extruder imagines a surface where there isn't one, the action is wasted. The entry points are barely wide enough for the Extruder (0.2 meters). The interior of the extradimensional space is 5 meters deep, and the Volume Ratio is 100. The space is dispelled when the Extruder creates a new one. It gains four Advanced Specialties and becomes [ Purple ].