Difference between revisions of "Missile bracket"

From Gempunks
Jump to: navigation, search
(ICBMing is all about the smooth ride)
(cruisin' for a bruisin' is a vehicle thang really)
Line 11: Line 11:
 
|effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center.
 
|effect1=The large missile attacks all targets in a 10 meter radius [[blast]]. It deals +10 damage to the target in the center.
 
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
 
|effect2=Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.
|supersize=''Cruise Missile:'' The Missile Bracket's fourth range and all further ranges are doubled, and its blast increases by 5 meters. If it gets to an altitude with 0.1 atmospheres or less (15000m altitude), it can spend rounds cruising along, moving at its full speed in a straight line without counting the distance traveled towards its maximum range. On rounds spent cruising in this way, its [[Accuracy]] if it ends up hitting anything is only -4.
 
 
}}
 
}}

Revision as of 07:40, 20 February 2015

Missile Bracket.png
Missile Bracket
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 20 Kilograms
Damage: 1d8+7 Physical
Range: 100m/300m/1500m/30000m
Incremental Reload: 100 Kilograms
Ammunition: A large missile weighs 25 Kilograms and is worth 25 points.
Handedness: Reloading requires two hands.
Effects: The large missile attacks all targets in a 10 meter radius blast. It deals +10 damage to the target in the center.
Large missiles fired travel at a rate of 20000 meters per round, altering course to continue towards the originally specified target as necessary.